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Quests: Wizard In Training Expansion Cards introduces public objectives that add a competitive layer to your magical journey. At the start of each game, six quest cards are revealed, giving players shared goals to pursue - like collecting gems or progressing certain tracks. Be the first to complete a quest to earn a stronger reward, while others can still claim lesser bonuses later. In solo play, quests become benchmarks, with missed ones costing valuable points. Whether you’re outpacing rivals or racing the clock, Quests adds urgency, direction, and strategic variety to every game.
Provided components:
- 9 quest cards,
- rulebook,
Needed components:
- Pencil
- Poker Cards
Base game:
Other expansions for base game:
» Wizard in Training: Dog on Holiday
» Wizard in Training: Marketplace
» Wizard in Training: Poppi
» Wizard in Training: Pursuits
DicePen